![RefSync — CG Reference Synchronization Tool for Maya / Blender [Windows Version] - refsync - BOOTH - Screenshot](/_next/image?url=https%3A%2F%2Frnrwjstsbynqlivkqlce.supabase.co%2Fstorage%2Fv1%2Fobject%2Fpublic%2Fscreenshots%2F250f414d-4e19-487e-b001-b7b31cf57d7f%2F39dcdfd4-5dda-4e07-8394-6a73932c8c53.png%3Fv%3D2&w=3840&q=75)
![RefSync — CG Reference Synchronization Tool for Maya / Blender [Windows Version] - refsync - BOOTH - Screenshot 1](/_next/image?url=https%3A%2F%2Frnrwjstsbynqlivkqlce.supabase.co%2Fstorage%2Fv1%2Fobject%2Fpublic%2Fscreenshots%2F250f414d-4e19-487e-b001-b7b31cf57d7f%2F39dcdfd4-5dda-4e07-8394-6a73932c8c53.png%3Fv%3D2&w=3840&q=75)
Automatically translated from Japanese by AI
Use "Request" to ask the creator to set up tip receiving.
RefSync is a video reference management tool for CG animators.
Features:
• Real-time bidirectional synchronization with Maya / Blender / Unreal Engine Sequencer
• Timecode memos and direct pen drawing on frames
• AE-style time remapping (U-pin for timing adjustments)
• PNG sequence export and frame caching for smooth scrubbing
• Reference window pinned to front with transparency for overlay work on DCC
It completes the task of "taking timing while watching reference video" without switching screens.
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