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Why I made it: I gamified the annoying old man who bumps into women at the train station. Since the old man character was difficult to create, I quoted a custom character I made in a separate app. What I focused on: Initially it was just simply bumping into people, but I gradually added more game elements like beams, perspective changes, paralysis effects, and so on. The idea...
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The "rude bumping uncle" who collides with women at train stations—a social problem.
While satirizing their unreasonable behavior, I developed this as a game where you can defeat and experience them on the Web (HTML/Three.js).
※ This was created with a strong recognition that "bumping uncles are bad."
Since character design for the uncle would be difficult to create from scratch, I incorporated an original character I had created and grown attached to in another app.
Initially, the logic was simple—just "bumping."
However, as development progressed, I successively added action elements like "shrinking opponents with a beam," "freely moving the viewpoint," and "stunning them with 3 hits."
The game evolved into something with a satisfying sense of exhilaration when playing.
As ideas come up, I plan to continue updating it further!
社会問題にもなっている「駅で女性にぶつかる迷惑なぶつかりおじさん」。
彼らの理不尽な振る舞いを皮肉りつつ、ゲームとして撃退・体験できる作品としてWeb(HTML/Three.js)で開発しました。
※「ぶつかりおじさんは悪」という強い認識のもと制作しています。
おじさんのキャラデザインは一から作ると難しいため、別のアプリで自作していた愛着のあるオリジナルキャラクターを引用して落とし込みました。
最初は単純に「ぶつかるだけ」のシンプルなロジックでした。
しかし開発を進める中で、「ビームで相手を小さくする」「視点を自由に動かせる」「3発当てて痺れ(スタン)させる」といったアクション要素を次々と追加。
遊んでいて爽快感があるゲームに進化させました。
アイデアが浮かべば、まだまだバージョンアップしていく予定です!